Elyra
Elyra The coding agent e The native code editor Elyra Grove Native local development environment Elyra Conductor Local project conductor Elyra SQL Anywhere Replication-ready SQL engine
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Elyra
Installation

Installation

Download a release (recommended)

Pre-built downloads are published for each release on the Releases page.

DMG (easiest)

Download e-<version>-universal.dmg, open it, and drag e.app into Applications. It runs on both Apple Silicon and Intel Macs.

The app is ad-hoc signed, so on first launch macOS may say it's from an "unidentified developer" — right-click the app → Open to allow it.

Binary archive

For a CLI install, download the archive for your platform:

  • Apple Silicon (M1/M2/M3): e-aarch64-apple-darwin.tar.gz
  • Intel Mac: e-x86_64-apple-darwin.tar.gz
shasum -a 256 -c e-aarch64-apple-darwin.tar.gz.sha256   # optional
tar xzf e-aarch64-apple-darwin.tar.gz
mv e /usr/local/bin/e

Once installed, e keeps itself up to date — see Updating.

Build from source

Requirements

  • Rust 1.87 or newer
  • A C toolchain (for tree-sitter grammars)
  • Optional: language servers on your PATH (see Languages & LSP)

Build

git clone https://github.com/kwhorne/e
cd e
cargo build --release

The binary is produced at target/release/e.

Run

# Open a directory as a workspace
cargo run --release -- path/to/project

# Or open a single file
cargo run --release -- path/to/file.rs

macOS app bundle

To build and launch a proper .app bundle (so the window comes to the front):

./scripts/run.sh path/to/project

To produce a distributable .app bundle:

./scripts/bundle-macos.sh

Build a DMG installer

./scripts/bundle-dmg.sh             # host architecture
./scripts/bundle-dmg.sh --universal # universal (arm64 + x86_64)

This produces dist/e-<version>.dmg containing e.app and an Applications symlink — open it and drag the app into Applications.

By default the app is ad-hoc signed, so on first launch macOS shows an "unidentified developer" prompt; right-click the app → Open to allow it.

For distribution without that prompt you need an Apple Developer account:

  1. Sign with a Developer ID certificate:
    CODESIGN_IDENTITY="Developer ID Application: Your Name (TEAMID)" ./scripts/bundle-dmg.sh --universal
    
  2. Notarize the DMG with Apple and staple the ticket:
    xcrun notarytool submit dist/e-<version>-universal.dmg \
      --apple-id you@example.com --team-id TEAMID --password <app-specific-password> --wait
    xcrun stapler staple dist/e-<version>-universal.dmg
    

Language servers

e uses the Language Server Protocol for rich language features. Install the servers for the languages you use and make sure they are on your PATH:

Language Server Install
PHP Intelephense npm i -g intelephense
Rust rust-analyzer rustup component add rust-analyzer
C / C++ clangd bundled with LLVM
TypeScript / JS typescript-language-server npm i -g typescript-language-server typescript
Go gopls go install golang.org/x/tools/gopls@latest
Python pyright npm i -g pyright

See Languages & LSP for details.